Icons for the creation and modification of points
Icons for the creation of lines
Icons for the creation of segments, arrays and vectors
Icons for the creation of circles and arc of circles
Icons for the creation of polygons and broken lines
Icons for the creation of segment and angle marks
Icons for the creation of point locus, function curves, object locus and recurrent sequences graphs
Icons for the creation of images through geometrical transformation
Icons for the creation of measures
Icons for the creation of values, texts, LaTeX displays and formula editors
Icons for the creation of cursors, calculations, variables, functions and sequences
Icons for the creation of surfaces
Free point creation. |
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Intersection of two objects creation (lines, rays, circles, circle arcs). |
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Creation of a linked point ( linked to line, ray, segment, vector, circle, circle arc, broken line or polygon) |
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Midpoint creation. |
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Coordinates-defined point creation in a frame. |
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Creation of a free point with integer coordinates. |
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Creation of an orthogonally projected point on a line, ray, segment, vector. |
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Creation on a point inside a polygon. This point can be moved but will stay inside the polygon. |
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Gravity center of a triangle creation. |
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Creation of a point defined through abscissa relative to two other points. |
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Affix-defined point creation in a frame |
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Creation of a point image of another through a translation vector of which is the sum of two vectors. |
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Creation of a point image of another through a translation vector of which is the product of a vector and a number. |
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Barycenter creation. |
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To suppress the link between a linked point and an object. The point becomes a free point. |
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To create a link between a free point and an object. The point becomes a linked point. |
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Creation on a point on a function curve by specifying it's abscissa. |
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Pinning a mobile point. It won't be movable until unpinned. |
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Unpinning of a pinned point. |
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To get a point marked for trace. If Trace icon is activated, the points marked will leave a trace when moving. |
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To get a point unmarked for trace. The point will not leave a trace when moving. |
Line creation through two points. |
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Parallel line creation. Click first on a line, ray, vector or segment then on a point. |
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Perpendicular line creation. Click first on a line, ray, vector or segment then on a point. |
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Angle bisector creation. |
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Perpendicular bisector creation. |
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Line defined through point and slope creation. |
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Line defined by an equation in a frame. The equation may be of any kind, for example 2*x+3*y-5 = 0 or x = rac(2) or y = rac(2)*x+1 |
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Horizontal line creation. |
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Vertical line creation. |
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Tangent creation on a curve by specifying abscissa of the point. It is the result of an intern macro-construction. |
Segment creation. |
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Ray creation. |
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Vector creation (it is a segment with an arrow not a real vector). |
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To create a segment with a given length. |
Circle through center and point creation. |
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Circle through center and radius creation. |
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Little circle arc creation through three points. |
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Big circle arc creation through three points. |
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Direct circle arc creation through three points. |
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Indirect circle arc creation through three points. |
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Little circle arc creation through center, starting point and angle measure. |
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Big circle arc creation through centre, starting point and angle measure. |
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Direct circle arc creation through centre, starting point and angle measure. |
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Indirect circle arc creation through centre, starting point and angle measure. |
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Creation of a little arc of circle with a virtual protractor (Mid level only). |
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Creation of a big arc of circle with a virtual protractor (Mid level only). |
Polygon creation. |
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Broken line creation. |
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Direct square creation. |
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Direct equilateral triangle creation |
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To create a parallelogram by clicking on three vertexes. |
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Regular polygon creation. |
Segment mark creation. |
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Non-oriented angle mark creation. |
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Oriented angle mark creation. |
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Oriented angle mark creation always in the direct direction. |
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Non oriented angle mark creation always in the direct direction. |
Creation of a linked point locus generated through a linked point. |
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Creation of a linked point locus generated through a variable. |
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Creation of a not connected point locus generated through a linked point. |
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Creation of a not connected point locus generated through a variable. |
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Graph of a real function creation in a frame. |
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Creation of the graph of a real recurrent sequence kind of u(n+1)=f[u(n)]. |
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Creation of the graph of a complex recurrent sequence kind of z(n+1)=f[z(n)]., where f is a complex function. |
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Creation of an object locus generated through a linked point. |
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Creation of an object locus generated through a variable. |
Creation of image objects through a translation. Click first on the starting point and ending point of the translation vector. Vector of translation blinks. Then click on an object to create it's image (line; ray, segment, circle, circle arc, polygon, broken line). You can click on several objects (as long as the vector is blinking). |
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Creation of image objects through a axial symmetry. Click first on the symmetry axis (line, ray, segment). Axis blinks. Then click on an object to create it's image (line; ray, segment, circle, circle arc, polygon, broken line). You can click on several objects (as long as the axis is blinking). |
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Creation of image objects through a central symmetry. Click first on the symmetry center (point). Center blinks. Then click on an object to create it's image (line; ray, segment, circle, circle arc, polygon, broken line). You can click on several objects (as long as the center of symmetry is blinking). |
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Creation of image objects through a central symmetry. Click first on the rotation center (point). A dialog box pops up. Enter the angle of rotation. Then click on an object to create it's image (line; ray, segment, circle, circle arc, polygon, broken line). You can click on several objects (as long as the center of rotation is blinking). |
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Use of a virtual protractor in order to rotate a point around another one. |
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Creation of image objects through a translation by giving the translation vector coordinates in frame. Enter first the vector coordinates in the dialog box then click on an object to create it's image (line; ray, segment, circle, circle arc, polygon, broken line). You can click on several objects (as long as the translation vector is blinking). |
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Creation of image objects through a dilation. Click first on the dilation center (point). A dialog box pops up. Enter the dilation ratio. Then click on an object to create it's image (line; ray, segment, circle, circle arc, polygon, broken line). You can click on several objects (as long as the center of dilation is blinking). |
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Creation of image objects through a direct similitude. Click first on the dilation center (point). A dialog box pops up. Enter the similitude ratio and angle. Then click on an object to create it's image (line; ray, segment, circle, circle arc, polygon, broken line). You can click on several objects (as long as the center of similitude is blinking). |
Abscissa measure relative to two other points. Points have to be aligned. |
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Polygon or broken line length measure. |
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Area of a polygon measure. |
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Free value display creation. |
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Linked to point display creation. |
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Free text display creation. |
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Linked to point display creation. |
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Free LaTeX formula display. |
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LaTeX formula display linked to a point. |
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Creation a a free image display. |
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Creation of an image display linked to a point. |
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Creation of a formula editor associated with a calculation or a function. |
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Creation of a free line equation display (the equation is reduced, kind of y = ax+b or x = k). |
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Creation of a line equation display linked to a point ((the equation is reduced, kind of y = ax+b or x = k). |
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Creation of a link between a display (text, LaTeX, value display, macro) and a point. |
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Suppression of the link between a text and a point. |
Creation of a cursor. The cursor may be horizontal or vertical, with integer or not integer values. |
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New real calculus creation. |
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Creation of a real function of one variable and if wished drawing of it's curve. |
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Creation of a variable (defined through mini, maxi, actual values and incrementation step). |
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Frame creation. |
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Pour calculer une valeur approchée de solution d'équation. |
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Pour calculer l'abscisse du maximum d'une fonction sur un intervalle. |
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Pour créer une courbe de fonction et tracer si souhaité sa courbe représentative. |
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Pour créer la dérivée d'une fonction d'une variable réelle<; |
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Pour créer une suite récurrente réelle du type u(n+1)=f[u(n)] où f est une fonction numérique. |
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Pour créer une suite récurrente complexe du type z(n+1)=f[z(n)] où f est une fonction complexe. |
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Pour créer un nouveau calcul complexe. |
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Pour créer une fonction complexe d'une variable complexe. |
Surface creation delimited by a circle, polygon, circle arc, point locus (closed). See the surface. |
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Surface creation delimited by a point locus and a line. Locus extremities are projected on the line to define the edge. |
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Surface creation delimited by a point locus and two points. |
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Surface creation delimited by two point locus. |
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Half-plane creation. |